#ifndef __GRAPHICS_D3D9GRAPHICWINDOW__
#define __GRAPHICS_D3D9GRAPHICWINDOW__
#include "graphicwindow.h"

namespace Render
{
	class rtD3D9GraphicWindow : public rtGraphicWindow
	{
	public:
		rtD3D9GraphicWindow(void);
		~rtD3D9GraphicWindow(void);

		virtual void create(std::string& windowName, rtWindowInfo& createInfo);
		virtual void destroy();
	};
}
#endif

